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NO PURCHASE OR PAYMENT OF ANY KIND NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. THIS PROMOTION MAY NOT BE USED TO CONDUCT, ADVERTISE OR PROMOTE ANY FORM OF GAMBLING. THIS SWEEPSTAKES IS OPEN TO PERSONS WHO ARE: (A) REGISTERED USERS; (B) LEGAL RESIDENTS OF THE UNITED STATES (EXCLUDING CALIFORNIA), WASHINGTON DC OR CANADA (EXCLUDING QUEBEC) (FOR PURPOSES OF CLARITY, THE STATE OF CALIFORNIA, PUERTO RICO AND ALL TERRITORIES AND POSSESSIONS OF THE UNITED STATES ARE EXPRESSLY EXCLUDED); AND (C) AT LEAST TWENT-ONE (21) YEARS OF AGE OR OLDER AT THE DATE OF REGISTRATION IN THE SWEEPSTAKES. VOID WHERE PROHIBITED BY LAW.

IntroductionNFL.com Fantasy 2009
The Commissioner
LeaguesSigning Up
No Cost
Eligibility
Live Draft Leagues or Automated Draft Leagues
Private Leagues or Public Leagues
Winners Leagues
League Joining Deadline
DraftLive Draft Instructions
Automated Draft Instructions
TeamsOverview
Roster Requirements
ScoringPoint Values
Wins & Losses
Statistics Corrections
Schedule & PlayoffsRegular Season
Playoffs
Lineup ChangesWeekly Lineups
Deadline to Change Status
Adding and Dropping PlayersFree Agents
Waivers
Waiver Rank
Waiver Schedule
Preseason
Undroppable Players
TradesTrade Deadline
Trade Approval Process
Multi-player Trades
SportsmanshipGeneral Sportsmanship
Multiple Teams
Collusion
Inappropriate League Communication
PrizesGrand Prize
First Prize
Second Prize
Prize Restrictions
Prize Notification
Legal DisclaimersGeneral Conditions
Internet
Lost or Corrupted Entries
Damaged Property

Contest Errors
Prize Winners and Prizes
Release and Indemnity
Limitation of Liability and Disclaimer of Warranties
Arbitration
Governing Law and Jurisdiction
Privacy
Rules/Winners Information
Sponsor
Administrator
 

Introduction
 
NFL.com Fantasy 2009
Welcome to NFL.com Fantasy 2009 (the "Promotion"), where you can start your own 12-team, head-to-head Fantasy league, or join an existing one. No matter what your skill level, we'll have plenty of leagues for you to choose from. Most leagues include one sentence describing the type of player the league is looking to recruit (e.g., "experts," "beginners," "Steelers fans") so you should have no trouble finding the right league for you. The rules for the Promotion are explained fully in this document. If you'd rather make your own rules than play by ours, check out NFL.com's League Manager service.
 
The Commissioner
The Commissioner of a Fantasy Football league is responsible for coordinating and managing the league. NFL.com will serve as the Commissioner for all NFL.com Fantasy 2009 leagues (and will be responsible for resolving any disputes that arise regarding unbalanced trades, alleged rules violations or anything else).
 

Leagues
 
Signing Up
The promotional period begins on 06/02/2009 and ends on 12/28/2009. You may sign up to play in the Promotion anytime up to 11:59:59 PM ET on 10/20/2009.
 
No Cost
The Promotion is FREE to play. NO PURCHASE NECESSARY TO ENTER OR WIN.
 
Eligibility
Employees of the National Football League, its member clubs, NFL Ventures, L.P., and each of its subsidiaries and affiliates (collectively, the "NFL Entities"), CBS Interactive Inc. and/or CBS Broadcasting Inc. (together with the NFL Entities, collectively the "Promotion Entities") and each of their respective parent companies, affiliates, subsidiaries, advertising, promotion and fulfillment agencies and members of the immediate family or household of each, residents of California and participants under the age of 21 are not eligible to win. Immediate family member is defined as a parent, sibling or any person residing in the same household as an employee of the Promotion Entities. Such excluded employees, family members and residents of California may participate in this Promotion, but they WILL NOT be eligible to receive any prizes.

In order to be eligible to win prizes in the Promotion you must be: (a) Registered User; (b) legal resident of the United States (except California), Washington DC or Canada (excluding Quebec) (for purposes of clarity, the State of California, Puerto Rico and all Territories and Possessions of the United States are expressly excluded); and (c) at least twenty-one (21) years of age or at the date of registration in the Promotion. For purposes of these Official Rules, "Registered User" means a person who has successfully completed the registration form and has obtained a User Identification ("User ID") and associated password ("Password") on NFL.com or one of the CBSI network of Websites which currently include the following: CBS.com, CBSSports.com, NFL.com, NCAA.com, and/or CBSgames.com. If you are not a Registered User, you may become a Registered User and obtain an User ID and a Password by completing the NFL.com registration form by going here on the NFL.com website. There is no fee or charge to you to become a Registered User. We will provide a list of available leagues for you to choose from after you sign up.
 
Live Draft Leagues or Automated Draft Leagues
Your Fantasy Football team will acquire its players through a draft. NFL.com leagues can draft players in one of two ways: a Live Draft or an Automated Draft. During a Live Draft, all 12 participants in your league ("owners") will log in to an on-line "draft room" at a scheduled time. Each owner, in draft order, has just 90 seconds to select an available NFL player for his or her team. This kind of draft is exciting but extremely fast-paced and recommended for experienced owners. See "Live Draft Instructions" section below.

If you are a beginner, or are unable to schedule a block of three or four hours for a live draft, you may prefer to participate in an Automated Draft league. At your convenience you will simply arrange players, using Rank Lists provided by NFL.com, in the order that you'd like those players selected for your team. The Automated Draft is then processed using your lists. The highest-ranked player on your lists who is available, and fits the roster needs of your team, will be selected for you during each round of the automated draft. See "Automated Draft Instructions" section below.
 
Private Leagues or Public Leagues
If you know all the owners who are going to be in your league, or you want to recruit individuals, you may want to join or create a Private league. The person who creates a Private league sets a password and other owners use that password to join the league. However, please keep in mind that the creator of a league will not have the ability to control any other league functions. If you already know all of the owners in your league and want complete control of your league's rules, you should also check out the NFL.com League Manager, our powerful and fully-customizable service.

Public Leagues are open to all eligible Registered Users. If you create or join a Public league, you will have no control over who joins the league. Be sure to read the description of the league you want to join to make sure it is suitable for you.
 
Winners Leagues
If you played in an NFL.com Fantasy Football league (excluding League Manager leagues) in a previous year and won your league, you can play in an exclusive Winners League. To create or join a Winners League, you must use the same User ID you used when you won your league.
 
League Joining Deadline
After you become a Registered User, you may join a league anytime up to 11:59:59 PM ET on 10/22/2009. All leagues are required to have 12 participants, or team "owners." The first day of the NFL season is set for 09/10/2009. In order for your league's season to start with the first day of the NFL season, you must sign up by 11:59 PM ET on 09/08/2009 and your draft must be started by 11:59 pm ET on 09/09/2009. There will be no drafts held between the first day of the season, 09/10/2009 and the first Sunday of the season, 09/13/2009. For drafts held after 09/10/2009, the league's start date will be the first Tuesday after your draft. The last day of game play is 12/28/09.
 

Draft
 
Live Draft Instructions
After you join or create a Live Draft league, you will have the opportunity to make changes to NFL.com's default Rank List, which is a list of all NFL players that are eligible to be drafted, ranked from best to worst by our Fantasy experts.

It is recommended that you, prior to your draft, organize the Rank List according to your own player preferences. However, you are welcome to leave the Rank List in the order our experts have provided. During the live draft NFL.com will use your Rank List as a backup in case your time limit expires before you make a pick (explained below).

On draft day there will be a "Draft Room" link in the Message Center on your League home page - the link is also available in the Draft Prep component of your League Home page. This link will allow entry into the draft room. The order of the draft will be randomly generated between midnight and 6:00 AM ET either the day of, or the day before the draft. If your league has the mandatory 12 owners as of approximately 48 hours prior to your scheduled draft date, the league will aggregate and generate a draft order. If not, your league will receive an e-mail explaining that you must have 12 owners as of 24 hours prior to your draft date. If your league does not have 12 team owners at that time, your league will be disbanded and each owner will have to join or create another league.

In the draft room, you will be able to place NFL players into a Draft Queue - which is simply a list of players, in order of priority, that you are interested in taking with your next draft pick. When it is your turn to pick, you will have 90 seconds to draft a player. If the 90 seconds pass and you have not manually selected a player, the player ranked highest in your Draft Queue will be automatically drafted. If the Draft Queue is empty, a pick will then be made from your Rank List. In such a case, the highest rated player from the Rank List will be drafted unless that position is filled . in which case the next best available option, at an available position, will be drafted. The draft order will "snake" at the end of each round, meaning that the team with the last pick in the current round will have the first pick in the next round.

You'll find more help with the live draft in the Help Center inside your league after signup.
 
Automated Draft Instructions
As with a Live Draft, after creating or joining an Automated Draft league, you will have the opportunity to rank all the eligible NFL players. When choosing to participate in an automated draft, you can customize your rank list in one of two ways: a single, comprehensive list or 6 individual positional lists. If you choose the comprehensive list, all available players in your player pool will be populated in one list. You may manipulate the rankings however you choose. If you choose the 6 positional lists, you can organize 6 Rank Lists - one list for each Fantasy position: QB, RB, WR, TE, K, DST. You will rank the players on each list in the order of your preference, with the player you'd most like to draft being #1 on a list, and so on. If you choose to rank your players via the 6 positional list option, a comprehensive list will also be compiled from these individual lists based on projections. However if you make subsequent adjustments to this comprehensive list that conflict with your individual rank lists, the individual rank lists will become invalid. For example, if you have Peyton Manning ranked ahead of Tom Brady on your Quarterback list, but decide to move Tom Brady ahead of Peyton Manning on your comprehensive list, your positional list will become invalid.

As in the Live Draft, you are not required to make changes to our rank lists. If you choose not to, our default lists, which reflect the rankings of our Fantasy experts, will be used. However, if you decide to organize the lists yourself, you will have up until the start of your draft to do so. When your draft begins, the rank lists will be closed and considered ready for the draft.

On the morning of the scheduled draft day, an Automated Draft will be conducted. Players will automatically be drafted for you using your Rank Lists. An e-mail will be sent to each owner after the draft has been completed.

Please refer to the table below (each number in the table refers to each team's draft position for that round) for the draft order for the full 14 rounds of the draft. You'll see that the order staggers each round of the draft (Team #1 has the first pick in round 1; Team #6 has the first pick in round 2, etc.) so that each team will have the opportunity to draft 1st in a round at least once.
 
ROUND1234567891011121314
Team 118310512729411618
Team 229411618310512729
Team 3310512729411618310
Team 4411618310512729411
Team 5512729411618310512
Team 661831051272941161
Team 772941161831051272
Team 883105127294116183
Team 994116183105127294
Team 10105127294116183105
Team 11116183105127294116
Team 12127294116183105127
 

Teams
 
Overview
Each NFL.com Fantasy 2009 league will consist of 12 teams, which will be randomly divided by the Commissioner into three divisions of 4 teams each. The divisions will be called: East, Central, and West.

Each roster will consist of 14 NFL players. Owners may select a starting lineup each week from these 14 players. The chart below lists the required number of players at each position for the 'starting lineup' and the 'draft'.
 
  • Note: Individual defensive players are not drafted; rather, you will draft an NFL team's entire defensive/special teams unit. For the purpose of roster limits, each NFL defensive/special teams unit will count as one "player."
 
Roster Requirements
PositionStarting Lineup* Auto Draft**Live Draft***
Quarterback (QB)121 or 2
Running Back (RB)242, 3, 4, or 5
Wide Receiver (WR)343, 4, or 5
Tight End (TE)121 or 2
Kicker (K)111 or 2
Defensive Team (DST)111 or 2
All Positions ****91414
 
* You are allowed as many as 9 players in your starting lineup, according to the positional requirements listed in the table above. However the numbers in the "starting lineup" column represent the maximum number of players you may have at each position. You may use fewer players than the number listed at each position without penalty, although it is recommended you use the maximum number of players so that you can accumulate the most points.
 
** Team owners that elect to participate in a league with an 'Automated Draft' will have their rosters populated according to the criteria listed in the 'Roster Requirements' table. Players will be drafted based upon their order within each team owner's Rank List and position within the draft. For more information, please refer to the Automated Draft Instructions listed above.
 
*** Team owners participating in a 'Live Draft' league will be required to select a total of 14 players based upon the criteria defined in the 'Roster Requirements' table above. Team owners may draft up to 2 Quarterbacks, 5 Running Backs, 5 Wide Receivers, 2 Tight Ends, 2 Kickers, and/or 2 Defensive Teams; however, the maximum total number of players a team may draft cannot exceed 14. For more information, please refer to the Live Draft Instructions listed above.
 
**** Please note that, throughout the season, your overall roster is not restricted to a specific number of players at each position. Once the draft is over, you can carry, in reserve, as many or as few players at each position as you like, as long as your overall roster does not exceed 14 players.
 


Scoring
 
Point Values
Each week your team will compete against another team in your league in a head-to-head matchup. During a matchup, each of the players in your starting lineup ("active" players) for that week will earn points based on their actual statistics from their respective NFL games. The charts below list the statistics and their corresponding point values.
 
Scoring
Offensive StatisticQB, WR, RB, TE, K
Passing, Rushing or Receiving Touchdown (PaTD, RuTD,ReTD)6 points
Passing Yards(PaYD)1 point for every 25 yards
Rushing Yards(RuYD)1 point for every 10 yards
Receiving Yards(ReYD)1 point for every 10 yards
2 point conversion(Pa2P, Ru2P, Re2P)2 points
Passing Interception(PaInt)-2 points
Fumble Lost, including ST plays (FL)-2 points
Field Goal(FG)0-49 yards = 3 points
50+ yards = 5 points
Extra Point(XP)1 point
Offensive Fumble Recovery Touchdown(OFRTD)6 points
 
Defensive StatisticDefense
Total Defensive/ Special Teams Touchdown (DTD6 points
Safety(STY)2 points
Interception(Int)2 points
Defensive/ST Fumble Recovered (DFR)2 points
Sack(SACK)1 point
Points Against, Total Points Scored (PA)0-6 = 8 points
7-13 = 6 points
14-20 = 4 points
21-27 = 2 points
28+ = 0 points
Yards Allowed(YDS)0-49 = 12 points
50-99 = 10 points
100-149 = 8 points
150-199 = 6 points
200-249 = 4 points
250-299 = 2 points
300+ = 0 points
 
Wins & Losses
For each head-to-head matchup, the team with the greater number of points will earn a Win and the team with the lesser number will earn a Loss. During the regular season, if two teams have the same number of points, each team will get a Tie.
 
During the playoffs, there are no ties. The tiebreakers for head-to-head matchups in the playoffs are as follows:
 
1. Combined Passing, Rushing, and Receiving Yards
2. Defensive Yards Allowed
 
If this doesn't break the tie, then the team with the higher playoff seed will earn the Win.
 
NOTES
  • Offensive Scoring (QB, RB, WR, TE) Any offensive player will receive points for any offensive statistics he accumulates. Scoring will be calculated according to the following example: If a QB throws for 200 yards and 2 TDs; rushes for 20 yards and 1 TD; and has 25 yards receiving, his point total for the week would be: 3 TDs = 18 points, 200yds Passing = 8 points, 20yds Rushing = 2 points, 25yds receiving = 2 points; or 30 total points for the week.
  • Defensive / Special Team scoring Your defense/special teams is awarded points when any one of its members generates a TD, INT, fumble recovery, safety or sack. Your defense/special teams unit is also awarded points for a kickoff or punt return that results in a TD. For instance, if your active defense/special teams is the Saints and Reggie Bush returns a punt for a TD, you get 6 points. In the same situation, a team using Reggie Bush as an active RB would NOT be awarded points.
  • Fumbles Lost by a player on special teams or defense will lose 2 points if they turn the ball over to the opposing team at any time such player is on the field. For instance, if you have Reggie Bush active at RB and he fumbles the ball away at any time while he is on the field, your team will lose 2 points. This includes a fumble lost while returning a punt, kick, interception (if your RB were playing defense) or while on offense at RB.
  • Offensive Fumble Recovery Touchdowns are any touchdowns resulting from a fumble recovered by an offensive skill player. For instance, if your active wide receiver is Kevin Curtis and he recovers a fumble in the end zone for a touchdown, your team would be awarded 6 points.
  • Defensive Points Allowed will take into account ALL the points allowed by the team as a whole. This includes points scored against the offense (TD from an interception, safeties, etc.) and special teams (punt return for a TD) as well as those scored against the defense.
  • Defensive Touchdowns are any touchdowns scored by the defensive team. This includes fumble returns and interception returns.
  • Special Teams Touchdowns are touchdowns scored by punt returns, kickoff returns or returns of blocked kicks or punts.
  • To calculate the Total Yards Allowed, simply add the other team's Total Rushing and Total Passing Yards gained.
  • Rounding will NOT be used when calculating points from statistics. For example, 49 yards rushing will result in 4 points, not 5.
 
Statistics Corrections
Following the completion of each week's games, all statistics and point totals are verified, and corrections are made where necessary. However, all statistics and point totals for the week are considered FINAL as of 11:59:59 PM ET on Wednesday. If a stat correction is announced for the previous weekend's games after 11:59:59 PM ET on Wednesday or later, it will not be included in our statistics and your official Fantasy score will be based on the original statistic.
 
Please note: at the completion of the last game of the Fantasy Regular Season (as defined below), all statistics are considered Final. Once playoff teams are announced, any statistics corrections that impact the Fantasy Regular Season will not be included.


Schedule & Playoffs
 
Regular Season
The first 14 weeks of the NFL season represent the regular season for NFL.com Fantasy 2009 leagues (the "Fantasy Regular Season"). During these 14 weeks, each team will play the other teams in its division twice each, and they will play teams in the other divisions once each. When the draft is complete, you can see your team's specific schedule by clicking the Schedule link
 
Playoffs
When the Fantasy Regular Season ends, 4 teams from the league will make the playoffs: the 3 division leaders (the team with the best win/loss record in each division) and a wildcard team, which is the team with the best win/loss record in the league, excluding the 3 division leaders.

The division leader with the best record going into the playoffs will be the #1 seed, and the #1 seed will play the wildcard (seed #4) in the first playoff match in NFL Week 15. The other division leaders will be seeded #2 and #3, and will also face each other in NFL Week 15.
 
If there is a tie for the order of playoff seeds, the following tie-breakers will be used.

1. Year-To-Date ("YTD") Points Scored
2. YTD Points Against

If there is a tie for a division lead, the following tie-breakers will be used.
1. Division Record
2. YTD Points Scored

If there is a tie for a Wildcard spot, the following tie-breakers will be used:
1. YTD Points Scored
2. YTD Points Against

If ties still remain after applying the above tiebreakers, seeding will be determined at random.
 
*NOTE: For leagues whose season started with NFL week 2 or later, the only tiebreaker used will be YTD points scored.
 
PLAYOFF SCHEDULE
NFL Week 15NFL Week 16 Week 16 Results
#1 vs. #4Winner #1-#4 vs.
Winner #2-#3
Winner: Champion
Loser: Runner Up
#2 vs. #3
 
For teams that do not qualify for the playoffs, the season will effectively end after the Fantasy Regular Season. No further add/drop transactions will be permitted for any team that does not make the playoffs, or for any team that is eliminated from the playoffs.
 

Lineup Changes
 
Weekly Lineups
Each week, owners have the opportunity to select their starting lineup for the coming week. If an owner doesn't set a lineup before the weekly lineup deadline (explained in the .Deadline to Change Status. section below), the owner's lineup from the previous week will be used. If an owner has an illegal lineup, their team will score zero points for the scoring period.
 
Deadline to Change Status
An owner may change the status of the players on his/her team (i.e., "active" or "reserve") up to 5 minutes before a player's NFL team is scheduled to start. While there are benefits to last minute research, please play it safe and make changes well before this 5-minute window arrives. NFL.com will not be responsible if your watch or clock and our system clock are not synchronized. Please note that, if nine (9) of your players were .active. and played on Sunday, you will not be able to change the status of one of your .reserves. to .active. on Monday even though the player didn't play yet.
 

Adding and Dropping Players
 
Free Agents
Throughout the season you may want to improve your roster by adding available free agents and dropping players who are not performing up to your expectations. You can submit a free agent request at any time. Any player who is not on Waivers (as described below) is considered a free agent and may be added to a team immediately on a first-come, first-served basis.
 
Waivers
To provide an equal opportunity for all owners to add players to their roster, a Waivers process is used. Requests for players that are on Waivers are not executed immediately, but are put in a pending status.

All players will be placed on Waivers at the start of games every Sunday afternoon, at 12:55 PM ET during the course of the NFL season. If there are NFL games scheduled for Thursday or Saturday, only the players from those teams will be placed on Waivers five (5) minutes prior to the start of their respective games.

Any player that is new to the player pool will be placed on Waivers, and subject to the league's Waiver process.

The Waiver process allows multiple teams to request the same players. Most weeknights between midnight and 6:00:00 AM ET, NFL.com will process all of the pending requests. The order in which these requests are processed is based on the Waiver Rank of each team. The table below lists when an NFL player is on Waivers and for how long.
 
WAIVER CONDITIONS
NFL Player StatusOn Waivers Until
Free Agent while NFL games are in progressMidnight Tuesday/Wednesday to 6:00 AM ET Wednesday morning.
Waivers will never run on days NFL games are played. You can request players while games are in progress, but the first waivers run of the week will always be Tuesday night/Wednesday morning, so Wednesday is the earliest day you'd be awarded a player in any week.
Released during a waiver processThe next waiver process (usually 24 hours later, but see Waiver Schedule).
Ex.: Owner requests Player A on waivers and drops Player B. During waiver process, owner is awarded Player A, and Player B is placed on waivers until the next waiver process.
Released during Free Agent Add/DropThe second waiver process after the Add/Drop.
Ex.: Owner drops a player Tuesday afternoon. The player dropped is on waivers until the waiver process that runs between midnight Wednesday/Thursday and 6:00 AM ET Thursday.
 
Waiver Rank
During the waiver process, pending transactions are processed in an order determined by each team's waiver rank. The team with a waiver rank of 1, considered the highest, will get its first requested player. After the transaction is executed, the team's waiver rank is then set to 12 (last), and all other teams move up one. The waiver ranks are reset once each week after standings are updated on Monday night/Tuesday morning. The last-place team (based on won/lost record) will be given the waiver rank of 1, down to the first-place team, which gets the waiver rank of 12. We'll use the following criteria to break any ties for waiver rank:
 
WAIVER RANK
1. Worst Won/Loss Record
2. Least Points Scored YTD
3. Most Points Scored Against YTD
 
If a team's highest pending transaction becomes invalid because another team received the requested player, the transaction gets deleted and the team's next waiver request, if one exists, becomes that team's highest. If a team doesn't have any pending transactions because all players requested were taken by other teams, or the owner simply didn't request any players, there isn't any penalty and the Waiver Rank will not be changed for that week. Waiver priority immediately after the draft will be the reverse order of the first round selections in the draft (e.g., the team selecting #12 in the draft will have the highest waiver priority and the team selecting #1 in the draft will have the lowest waiver priority).
 
Waiver Schedule
The waiver process will run for the first time each week between midnight Tuesday/Wednesday and 6:00:00 AM ET Wednesday which is approximately 24 hours after the completion of Monday night's game. In a typical week where there are not any Thursday or Saturday games, the waiver process will run every night until the last waiver process is run on early Sunday morning.

If there are Thursday or Saturday games, the players involved in those games will be placed on Waivers five minutes prior to the start of their game and will not be eligible to be added to a team's roster until the first Waivers process of the following week runs.

Note: Waivers will continue to run for the current week, as scheduled, until the last waiver process is run on Saturday night/Sunday morning.

With only two exceptions, there are no limits to the number of Add/Drops you can request, nor are there any transaction fees.

  1. The first exception is when an owner drops his entire team or a significant number of players, also known as "team dropping". Team dropping has a negative impact on the league and as such, any owner who elects to drop his team shall be subject to immediate removal from the league. Players selected from waivers or added from free agency that were part of a team drop may be reversed at the Commissioner's sole discretion.

  2. The second exception is abuse of the waivers process. This is when a team owner adds then drops a series of players, putting those players on waivers and making them inaccessible to other team owners. Such an action could result in forfeiture of points as well as that team owner being blocked from making any additional add/drops for the remainder of the season.


If either of these situations occurs within your league, please contact NFL.com through the Help Center as soon as possible.
 
Preseason
Once a league's draft is completed, players can be added and dropped subject to the Free Agent and Waiver rules discussed above. The initial Waiver Rank after the draft will be the reverse of order in which teams selected in the draft. After the draft, all players not drafted will be placed on Waivers. The waiver process will run each night, 7 days a week, starting the day after the draft through the Wednesday night before opening day (Thursday, September 10, 2009).
 
Undroppable Players
To maintain the integrity of your league, you will be prevented from dropping certain star NFL players throughout the season. NFL.com, as commissioner of all NFL.com Fantasy 2009 leagues, will decide - in its sole discretion - which NFL players are undroppable. If there are players we've deemed undroppable on your roster, they will not be displayed on the Add/Drop page for your team. You may appeal to NFL.com for permission to drop an undroppable player; however, NFL.com will make the final decision on all undroppable player requests. Appeals can be sent via the Help Center page and should include the names of the players you want to add and drop.
 

Trades
 
Trade Deadline
Throughout the season, owners can trade players with other teams. In an effort to keep the integrity of the league, a deadline for trades will be imposed at 11:59:59 PM ET Tuesday, 11/17/2009. No trades will be allowed after that time. Any trades accepted by two parties before the deadline will be subject to the trade approval process.
 
Trade Approval Process
In an effort to prevent collusion among owners, and to ensure fair competition, a trade approval process is used. After two owners agree to a trade, it will be in pending status for at least 24 hours. If four (4) owners in your league object to the trade within the pending time period, the trade will not be executed, but will go to the Commissioner for evaluation. Example: a trade made at 5:00 PM Tuesday will not execute before 5:00 PM Wednesday at the earliest, assuming four owners do not object before then.

All trades between owners must be made at least 24 hours before the first game day of the week and not be disputed by four owners in order to be effective for the current week. If four (4) owners object to a trade, the Commissioner can overrule the objection. But if such objection is not overruled at least 24 hours before the first game day of the week the trade may not be made effective until the following week.

If you make a trade offer, be sure to monitor the status of that offer (on the My Team, Trade page) as the weekly lineup deadline approaches, to ensure that acceptance of that trade does not cause your team to have an illegal lineup for the current week's games.

Multi-player Trades
Owners can enter unbalanced multi-player trades such as a 3 player for 1 player trade. A trade that results in an illegal roster will be allowed; however, you will be required to enter the necessary transactions to correct your roster before your lineup is due for the coming week. If your roster is not legal by the weekly deadline, you will receive zero points for that particular week.
 

Sportsmanship
 
General Sportsmanship
By participating, you agree to abide by the general sportsmanship rules set forth in these rules and fantasy games in general. You further agree to accept and abide by the rulings and the decisions of NFL.com regarding all questions of sportsmanship. If an owner does not comply with the sportsmanship rules as defined in these official rules, or NFL.com determines (in NFL.com.s sole discretion) that an owner has acted in an unsportsmanlike manner, NFL.com reserves the right to disqualify the owner and/or remove that owner from the league. All decisions by NFL.com in sportsmanship and related matters will be final.
 
Multiple Teams
In order to keep the leagues as competitive as possible, owners will only be allowed to have one team in a league. If it is discovered that two or more teams are being operated by one owner in the same league, NFL.com reserves the right to disqualify that owner from participating in any Fantasy Football league.
 
Collusion
NFL.com does not permit two or more owners in the same league to work together to better one team at the expense of the other (for example, making one-sided trades, one team dropping highly-rated players so the other team can pick them up) If it is discovered that two or more owners are colluding, NFL.com reserves the right to disqualify all involved owners from participating in any Fantasy Football league.
 
Inappropriate League Communication
The Fantasy and League Message Boards, League News area, League Email Address and Chat Room are available for you to communicate with other league owners. We ask that you refrain from posting or sending messages that could be construed as offensive to other owners. If NFL.com determines, at NFL.com's sole discretion, that someone is engaging in inappropriate league communication, NFL.com reserves the right to disqualify that person from participating in any Fantasy Football league.
 

Prizes (the "Prizes")
 
Note: In order to be eligible for a prize, you must WIN your League Championship Game and have complied with these Official Rules. Each league winner will not be eligible to win more than one of the following prizes:

Grand Prize
The first-place finisher in each league will be entered into a random drawing to determine the Grand Prize winner. The drawing will take place on or about January 15, 2010 by Administrator whose decisions are final and binding in all respects. One (1) Grand Prize Winner will receive a trip for two (2) to Super Bowl XLIV in Miami, Florida. Grand Prize includes: Round trip airfare to/from a major U.S. gateway airport nearest winner's home; Current or former NFL player to pick up the winner and guest in car from airport in Miami; Ground transportation to/from game, and ground transportation to airport; Standard hotel accommodations for 5 days and 4 nights (based on double occupancy); Dinner with a former or current NFL player, ground transportation to and from the Super Bowl XLIV game; two (2) tickets to Super Bowl XLIV along with one (1) current or former NFL player and guest; (2) Super Bowl Pre-Game On-Field Access Credentials; two (2) Tailgate tickets; two (2) gift bags and US $250.00 spending cash (spending cash to be awarded in the form of a check). (Approximate retail value of the Grand Prize is US $11,150.00.)
 
First Prize
The first-place finisher in each league will be entered into a random drawing to determine the First Prize winner. The drawing will take place on or about January 15, 2010, by Administrator whose decisions are final and binding in all respects. One (1) First Prize Winner will receive a trip for two (2) to the 2010 Kickoff game. First Prize includes: Round trip airfare to/from a major U.S. gateway airport nearest winner's home; Standard hotel accommodations for 3 days and 2 nights (based on double occupancy); Ground transportation to and from the 2010 Kickoff game; Two (2) game tickets; Two (2) gift bags; and US $250.00 spending cash (spending cash is to be awarded in the form of a check). Location of the 2010 Kickoff Game shall be determined at a later date. (Approximate retail value of the First Prize is US $6,350.00.)
 
Second Prize
The first-place finisher in each league will be entered into a random drawing to determine the Second Prize winner. The drawing will take place on or about January 15, 2010, by Administrator whose decisions are final and binding in all respects. One (1) Second Prize Winner will receive a VIP trip for two (2) to the NFL Draft Weekend in 2010, in New York City, NY. VIP trip for two (2) to the 2010 NFL Draft Weekend includes: Round trip airfare to/from a major U.S. gateway airport nearest winner's home; Standard hotel accommodations for 4 days and 3 nights (based on double occupancy); Ground transportation to and from the NFL Draft; VIP seating at the 2010 NFL Draft; Two (2) gift bags; and US $250.00 Spending cash (spending cash to be awarded in the form of a check). (Approximate retail value of the Second Prize is US $4,650.00.)

Approximate Retail Value of all prizes to be awarded is US $22,150.00.
 
Prize Notification
Potential Prize winners (the .Prize Winners.) will be notified via email within ten (10) days of the end of the NFL season. Each winner will be required to submit valid identification to the Promotion Entities and to execute an Affidavit of Eligibility (unless prohibited by law).

Potential Prize Winners will be required to sign and return, within ten (10) days of issuance, an Affidavit of Eligibility (unless prohibited by law). Any of the following may result in disqualification and, at NFL Entities discretion, the prize may be awarded to a new first-place finisher via random drawing from the eligible league winners (as applicable): failure to return such documents within the specified time period, noncompliance with these Official Rules, the return of any prize or prize notification and if any potential winner declines a prize for any reason.
 
Prize Restrictions: Actual value of trip(s) may vary based on point of departure and dates of travel. Certain travel restrictions may apply. If a winner resides within a 100 mile radius of host city, ground transportation may be provided in lieu of air transportation and no compensation or substitution will be provided for difference in prize value. Each winner and guest will be required to travel together on the same itinerary and are responsible for obtaining all required travel documents including but not limited to, passport, Visas and any medical clearances/vaccinations required to enter destination country. Each Prize Winner must be available to travel on dates specified by NFL Entities. Travel arrangements must be made through the NFL Entities.

Each guest of each Prize Winner must also complete, execute and return a Liability Release and Advertising Consent for Travel Companion (.Travel Companion Liability Release.) (unless prohibited by law) prior to issuance of travel documents. Failure to return the Travel Companion Liability Release in a timely manner may prevent your travel companion from participating in the awarded prize. If the guest of any Prize Winner is a minor, such guest must be accompanied by his/her parent or legal guardian, at the parent or legal guardian.s sole expense (unless the parent or legal guardian is the Prize Winner) and such parent or legal guardian will be required to execute and return the Travel Companion Liability Release (unless prohibited by law) on his/her child.s behalf. Should the game portion, experience, and/or any NFL player experience of the any prize be canceled, postponed or in any way abbreviated, NFL Entities shall have no further obligation to the winner other than to supply the trip as described, minus the game tickets, experience tickets, and/or any NFL Player experience. Tickets are subject to certain terms and conditions as specified by issuer. Seat locations will be determined by NFL Entities. NFL Entities, and/or any other relevant party, reserve the right to remove or to deny entry to any winner and/or guest who engages in a non-sportsmanlike or disruptive manner, or with intent to annoy, abuse, threaten or harass any other person at the game or at the experience. To the extent the Prize contains visits by a current or former NFL player, the NFL Entities, in their sole discretion, shall select such NFL player.

Meals, ground transportation, gratuities and all other costs and expenses not specified herein, if any, are the responsibility of each winner. All prize details are at the sole discretion of the NFL Entities.
 
Legal Disclaimers
All participants agree to abide by the terms of these Official Rules and the Legal Disclaimers below, and by the decisions of NFL.com, which are final and binding on all matters pertaining to the game.
 
General Conditions
By entering the Promotion, each participant accepts and agrees to accept and be bound by these Official Rules and by the decisions of CBSI and the NFL Entities, which shall be final and binding in all respects. Further, each participant also acknowledges and agrees to the NFL.com Terms of Use and Privacy Policy. Taxes, if any, are the sole responsibility of each of the Prize Winners. No substitution or transfer of prizes permitted except by the Promotion Entities. The Promotion Entities reserve the right to substitute a prize for one of equal or greater value in the event that an advertised prize is unavailable.
 
Except where prohibited by law, a Prize Winner's acceptance of a prize constitutes permission for the NFL Entities to use that Prize Winner's name, photograph, likeness, statements, biographical information, voice, and address (city and state) worldwide and in all forms of media, in perpetuity, without further compensation. Prize Winners agree to Administrator's use of their names and likeness for advertising and publicity purposes, without additional compensation, unless prohibited by law.
 
All federal, state, local, and provincial laws and regulations apply.
 
The Promotion Entities and their parents, affiliated and subsidiary companies and advertising and promotion agencies are not responsible for lost, incomplete, inaccurate, garbled, late, delayed, undelivered or misdirected registrations, User ID.s, submissions, fantasy points, NFL player selections and submissions; theft, destruction or unauthorized access to, or alteration of, submissions or registrations; failures or malfunctions of phones, phone lines or telephone systems; interrupted or unavailable network, server or other connections; any error, omission, interruption, defect or delay in any transmission or communication; traffic congestion on the Internet or for any technical problem, including, but not limited to, any injury or damage to participant.s or any other person.s computer related to or resulting from participation in this Promotion; errors or ambiguity in these Official Rules, in any Promotion-related advertisements or other materials; the selection or announcement of potential winners or the distribution of prizes; the cancellation, suspension or preemption of NFL games, injuries or other unavailability of players, scoring tabulation or timing errors or other problems or errors of any kind whether mechanical, human, electronic, typographical, printing or otherwise. By entering, each participant agrees that the Promotion Entities and their parents, affiliated and subsidiary companies and advertising and promotion agencies shall have no liability and will be held harmless by participant for any claim, action, liability, loss, injury or damage (1) to participant or any other person or entity, including, without limitation, personal injury or death to participant or any other person or damage to personal or real property, due in whole or in part, directly or indirectly, by reason of the acceptance, possession, use or misuse of any prize and any travel or travel-related activity thereto or participation in this Promotion, and (2) any and all taxes and other fees applicable to the prizes received by the Prize Winners. The Promotion Entities, in their sole discretion, reserve the right to: 1) disqualify any person (and void his/her points) who tampers with the submission process, the operation of the Promotion, or any other component of this Promotion, or who is otherwise in violation of these Official Rules; and 2) modify, suspend or terminate this Promotion (or any portion thereof) should virus, bugs, non-authorized human intervention or other causes, including but not limited to war, strikes, and/or acts of God, corrupt or impair the administration, security, fairness or proper play of this Promotion. The Promotion Entities reserve the right to halt or modify the Promotion at any time during the Promotion Period if events beyond its control compromise the Promotion.s fairness or integrity. CAUTION: ANY ATTEMPT BY A PARTICIPANT TO DELIBERATELY DAMAGE ANY WEB SITE OR UNDERMINE THE LEGITIMATE OPERATION OF THE PROMOTION IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, RELEASED PARTIES RESERVE THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PARTICIPANT TO THE FULLEST EXTENT PERMITTED BY LAW.
 
The Promotion Entities reserve the right to modify these rules for clarification purposes without materially affecting the terms and conditions of the Promotion. This is a Promotion designed to increase consumer awareness of and interest in the Promotion Entities. service.
 
This Promotion may not be used for any form of gambling.
 
In the event of a dispute as to the identity based on e-mail address submitted, entry will be declared made by the Authorized Account Holder (as hereinafter defined) of the e-mail address submitted at time of entry. "Authorized Account Holder" is defined as the natural person who is assigned to an e-mail address by an Internet access provider, on-line service provider or other organization (e.g., business, educational institution, etc.) that is responsible for assigning e-mail addresses for the domain associated with the submitted e-mail address.
 
Any entry that is incomplete, late, or does not include a validly issued User ID will be disqualified.
 
In the event that the Promotion is challenged by any legal or regulatory authority, Promotion Entities reserve the right to discontinue or modify the Promotion, or to disqualify participants residing in the affected geographic areas. In such event, CBSI and the NFL Entities shall have no liability to any participants who are disqualified due to such an action.
 
In the event of any ambiguity(s) or error(s) in these Official Rules, the Promotion Entities reserve the right to modify these Official Rules for clarification purposes or to correct any such ambiguity or error(s) without materially affecting the terms and conditions of the Promotion.
 
Limitation of Liability and Disclaimer of Warranties
N NO EVENT WILL THE PROMOTION ENTITIES AND/OR THEIR PARENTS, AFFILIATES, SUBSIDIARIES AND RELATED COMPANIES, THEIR ADVERTISING OR PROMOTION AGENCIES OR THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS, BE RESPONSIBLE OR LIABLE FOR ANY DAMAGES OR LOSSES OF ANY KIND, INCLUDING, BUT NOT LIMITED TO, DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING OUT OF YOUR ACCESS TO AND USE OF THE SERVICE AND/OR THE PROMOTION, DOWNLOADING FROM AND/OR PRINTING MATERIAL DOWNLOADED FROM THE SERVICE. IN NO EVENT SHALL THE PROMOTION ENTITIES. TOTAL LIABILITY TO YOU FOR ALL DAMAGES, LOSSES, OR CAUSES OF ACTION EXCEED $100. WITHOUT LIMITING THE FOREGOING, EVERYTHING ON THE PROMOTION AND THE SERVICE INCLUDING THE PRIZES IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. SOME JURISDICTIONS MAY NOT ALLOW THE LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES OR EXCLUSION OF IMPLIED WARRANTIES SO SOME OF THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO YOU. CHECK YOUR LOCAL LAWS FOR ANY RESTRICTIONS OR LIMITATIONS REGARDING THESE LIMITATIONS OR EXCLUSIONS.
 
Binding Arbitration
The parties, including all participants, waive all rights to trial in any action or proceeding instituted in connection with these Official Rules or the Promotion. Any controversy or claim arising out of or relating to these Official Rules and/or the Promotion shall be settled by binding arbitration in accordance with the commercial arbitration rules of the American Arbitration Association. Any such controversy or claim shall be arbitrated on an individual basis, and shall not be consolidated in any arbitration with any claim or controversy of any other party. The arbitration shall be conducted in the State of New York, in the City of New York, County of New York.
 
Governing Law and Jurisdiction
THESE OFFICIAL RULES AND THE INTERPRETATION OF ITS TERMS SHALL BE GOVERNED BY AND CONSTRUED IN ACCORDANCE WITH THE LAWS OF THE STATE OF NEW YORK WITHOUT REGARD TO ITS CONFLICTS OF LAWS RULES. For any matters which are not subject to arbitration as set forth in these Official Rules and/or in connection with the entering of any judgment on an arbitration award in connection with these Official Rules and/or the Promotion, the parties irrevocably submit and consent to the exclusive jurisdiction and venue of the New York state and federal courts located in the City of New York, County of New York, and State of New York. The parties agree not to raise the defense of forum non conveniens.
 
Privacy
The Promotion Entities collect personal data from Registered Users when they enter the Promotion. This information becomes the property of the Promotion Entities and may be combined with other information that you have submitted to them. Personal data collected from www.NFL.com is subject to the NFL.com privacy policy located at http://www.nfl.com/help/privacy and will be handled consistent with that policy and subject to any specific privacy choices communicated to NFL.com. Personal information may also be disclosed to third parties in order to administer the Promotion and award Prizes.
 
Rules/Winners Information
For winner information or an additional copy of the Official Rules, send a self-addressed, stamped envelope by March 1, 2010 to: NFL.com Fantasy 2009, 2200 W. Cypress Creek Road, Fort Lauderdale, FL 33309. Specify "Rules" or "Winners List." Residents of VT may omit return postage.
 
Sponsor and Prize Provider
National Football League, 280 Park Avenue, New York, NY 10017.
 
Administrator
CBS Interactive Inc., 2200 W. Cypress Creek Road, Fort Lauderdale, FL 33309.
 
 
 

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